Version Control: Moved the button to invite users to the organization from the submenu to the toolbar. HDRP: Updated description of Decal Projector Draw Distance setting to mention HDRP asset setting.Įditor: Added command to support Hub creating a new project, and connecting a project to Unity Version Control.Įditor: Android] Exceptions for "Unspecified Version" when including Play Libraries have been removed on 21.3 due to the logic changes when fixing Regex for Core-Common.Įditor: Don't write cloudProjectId in ProjectSettings.asset anymore since it should only be managed by Services.Įditor: Moved Play Library checks for plugins and gradle dependencies into methods in 21.3 for use in Editor Tests, to avoid building player in every test. HDRP: Reduced GC Alloc when using raytracing and HDRP. Graphics: Fixed an issue where some functionality of the CubemapInspector was unintentionally left available when inspecting native Cubemap textures. The samples contain descriptions, examples, and break-downs for a majority of the nodes in Shader Graph - helping users understand the inner workings of the nodes and see examples of how they work and how they can be used.Įditor: Moving files in the Project window now takes less memory and is faster. Shadergraph: The Shader Graph team has added a new sample content pack that can be installed via the Package Manager.Universal RP: Objects are invisible in Scene view when using Wireframe Shading Mode Universal RP: Meshes are not rendered when building WindowsStandalonePlayer builds from the command line with "batchmode", "nographics" flags Scripting Runtime: Sometimes the wrong image is displayed when using Cursor.SetCursor in software mode Metal: Rendering freezes when the orientation is changed Input: Crash on InputDeviceIOCTL when closing Unity editor Asset - Database: An Infinite import error is thrown when modifying the contents of a "folder plugin"Īsset Importers: OnImportAsset leaks 5GB of memoryĬulling: kShadowCastingShadowsOnly objects are rendered by Projectors (built-in renderer)Ĭulling: Player freezes on "Unit圜lassic::Baselib_SystemFutex_Wait" or silently crashesĭirectX11: D3D11 swapchain error pop-up appears and the Editor shuts down when opening a project
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